The (Literally) Unforgettable TETRIS® EFFECT Coming Fall 2018 to PlayStation®4 With Optional PlayStation®VR Support
TOKYO, Japan – June 6, 2018 – On this World Tetris® Day and the 34th anniversary of the iconic Tetris brand, Enhance, Inc. and The Tetris Company, LLC, today announced their all-new game TETRIS® EFFECT is coming to PlayStation®4 this fall, including optional support for PlayStation®VR. The game will make its public debut with a playable demo at the PlayStation® booth of the E3 gaming trade show June 12-14. The TETRIS EFFECT announcement trailer can be viewed here.
Named after a real-world phenomenon where players’ brains are so engrossed that images of the iconic falling Tetrimino blocks (i.e. the Tetris playing pieces) linger in their vision, thoughts, and even dreams, TETRIS EFFECT amplifies this magical feeling of total immersion by surrounding you with fantastic, fully three-dimensional worlds that react and evolve based on how you play. Music, backgrounds, sounds, special effects—everything, down to the Tetris pieces themselves, pulse, dance, shimmer, and explode in perfect sync with how you’re playing.
From deep beneath the ocean to the furthest reaches of outer space and everywhere between, TETRIS EFFECT’s 30-plus stages take players on a wondrous, emotional journey through the universe. The core of the game is still Tetris—one of the most popular puzzle games of all time—but like you’ve never seen it, or heard it, or felt it before.
Whether in full HD on a standard display and PS4™, or in razor-sharp 4K resolution with a PS4™Pro, or in fully-immersive 3D via the optional PS VR support, TETRIS EFFECT’s gorgeous imagery, evocative sounds, and super-addictive gameplay add up to an unforgettable experience... and that’s literally unforgettable, as the game’s name implies.
- From the people who brought you stylish hits like the award-winning Rez Infinite and Lumines: legendary creator Tetsuya Mizuguchi, and the developers at Monstars Inc. and Resonair.
- Includes the all-new “Zone” mechanic, where players can stop time (and Tetriminos falling) by entering “the Zone” and either get out of a sticky situation that could otherwise lead to “Game Over,” or rack up extra line clears for bonus rewards.
- Over 30 different stages, each with its own music, sound effects, graphical style and background that all evolve and change as you play through them.
- Fully playable on either a standard display (up to 4K and 60fps on a PS4™Pro), or optionally in mind-blowing 3D on PS VR.
- Fan-favorite modes like Marathon, Sprint, and Ultra, with more all-new modes and other features to be revealed before launch.
- A player grading and leveling system as well as variable difficulty to encourage and reward replayability.
A challenge for the mind and a feast for all the senses, TETRIS EFFECT is the perfect excuse to play Tetris again... and again... and again, and again, and again and again and again and again and again and again and...
About Enhance, Inc.
Established in 2014, Enhance, Inc. is a boutique studio and publisher led by game creator Tetsuya Mizuguchi, whose game credits include Sega Rally Championship, Space Channel 5, Rez, Lumines and Child of Eden amongst others, all critically acclaimed titles that brought highly unique play experiences. The team is dedicated on developing and creating emotional and synesthetic entertainment experiences through the power of games, VR, AR, MR and mobile technology.
About Monstars Inc.
Yokohama-based game developer Monstars was co-founded by Osamu Kodera and Sawako Yamamoto in 2011 and is comprised of a talent pool of highly creative and experienced designers, programmers, artists, musicians and producers. Collectively, the team has worked with nearly every game hardware released in the last two decades, with credits including Rez, Lumines, Every Extend Extra and Child of Eden as well as mobile titles released domestically in Japan.
About the Tetris® Brand
The Tetris® brand is one of the leading and most distinctive video game brands and franchises in the world. For over 30 years, the brand has been loved globally by people of all ages and cultures. Billions of Tetris games are played online every year, and over 500 million Tetris mobile games have been downloaded to date. Working with Electronic Arts, Ubisoft, Sega, Sony/GSN Games and many other licensing partners, the Tetris franchise continues to be one of the most widely recognized video game brands of all time. Tetris Holding, LLC is the owner of Tetris rights worldwide, and The Tetris Company, LLC is its exclusive licensee. For the latest information about the Tetris brand and Tetris products, please visit www.tetris.com.
Press kit link: http://bit.ly/tetriseffectgame
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